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Gaming / Layer 1 · Korea

CROSSPositioning gaming infrastructure for Korea

Korea gaming-chain positioning, community development and ecosystem relations.

Our team’s work at ium Labs

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CROSS — Panasia concept artwork
Project concept artwork · Panasia

01 / The challenge

The market challenge

CROSS needed to explain player-owned assets to Korean gaming audiences while communicating its transition to ONE and the company context behind the project.

02 / The work

What the team delivered

  • Korean Web3 gaming positioning
  • Community and channel groundwork
  • Exchange and ecosystem relations

03 / The record

Korea gaming-chain positioning, community development and ecosystem relations.

Based on the public ium Labs project record. Figures are historical reported results, not independently audited outcomes.

Read the ium Labs source ↗

Asia GTM

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