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Prior Team Experience

CROSS: Positioning gaming infrastructure for Korea

Panasia

Panasia

Prior Team Experience

CROSS

Korea gaming-chain positioning, community development and ecosystem relations.

Overview

Our team’s project experience

Sector
Gaming / Layer 1 · Korea
Related service
Asia GTM ↗

CROSS needed to explain player-owned assets to Korean gaming audiences while communicating its rebrand from CROSS to ONE and the company context behind the project.

  • Korean Web3 gaming positioning
  • Community and channel groundwork
  • Exchange and ecosystem relations

Based on the public project record. This page describes the engagement scope, not measured results.

Read the ium Labs record ↗

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Asia GTM

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